Flywheel Mod (1.18.2, 1.17.1) provides tools for mod developers so they no longer have to worry about performance, or limitations of Minecraft’s archaic rendering engine.
- Instancing: Flywheel provides an alternate, unified path for entity and tile entity rendering that takes advantage of GPU instancing. In doing so, Flywheel gives the developer the flexibility to define their own vertex and instance formats, and write custom shaders to ingest that data.
- Shaders: To accomodate the developer and leave more in the hands of the engine, Flywheel provides a custom shader loading and templating system to hide the details of the CPU/GPU interface. This system is a work in progress. There will be breaking changes, and I make no guarantees of backwards compatibility.
- Performance: Flywheel uses its technology to optimize vanilla tile entity rendering. Currently, this is only implemented for chests and bells, but eventually Flywheel will accelerate all tile entity and all entity rendering. This will be released on a rolling basis, with updates coming as individual optimizations are made.
How to install:
- Make sure you have already installed Minecraft Forge.
- Locate the minecraft application folder.
- On windows open Run from the start menu, type %appdata% and click Run.
- On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
- Place the mod you have just downloaded (.jar file) into the Mods folder.
- When you launch Minecraft and click the mods button you should now see the mod is installed.
Flywheel Mod (1.18.2, 1.17.1) Download Links:
For Minecraft 1.16.5
For Minecraft 1.17.1
For Minecraft 1.18.1
For Minecraft 1.18.2
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